Wonderlands also adds a charming overworld where instead of running and gunning in first-person, you walk around a map as a cartoonish avatar exploring the world and finding new activities and side quests to complete. That’s a good thing because it means you can make your character class your own, but a not-so-good thing because it makes classes feel samey when you’re playing with a full squad of four. Now you might find you have some abilities in common with someone who picked a different class, which is in stark contrast to past games where each class has a unique role in the combat meta. Rather than choosing one class represented by a single character with a specific roster of abilities, you’ll instead make your own and pick from a list of six stripped-down character classes that you can mix and match down the road as you unlock your second skill tree. One major thing Wonderlands does change is swapping out static and distinct character classes for a system that’s much more fluid, for better and for worse. Other than that the differences are largely cosmetic changes to combat, so Borderlands fans should feel right at home in the Wonderlands. The transition from over-the-top science fiction to over-the-top high fantasy has surprisingly changed very little about the way Borderlands feels to play, though there are some notable exceptions such as grenades being replaced with much more interesting spells and ultimate abilities shifting to a more magical flair, like summoning giant tornadoes of ice. Per usual, you’ll find thousands of variations of randomly generated weapons with silly and insane perks, like an automatic crossbow that feels like ye olde machine gun or a shotgun that turns into a fireball you throw at an enemy when it runs out of ammo. Of course, most people come to Borderlands expecting a whole heck of a lot of guns to play with, and Wonderlands does not disappoint in that regard. The sheer magnitude and diversity of its arsenal of fun and surprising weaponry is unmatched, and the striking amount of loving detail and variety packed into its energetic and replayable 30-hour campaign is what makes Borderlands 3 a high-point for the series – and the genre as a whole. Being untethered from persistent servers and able to trade loot at will is a refreshing change of pace, but that’s hardly the only reason why this such an amazing co-op FPS. If Borderlands 3 is what happens when a modern looter shooter doesn’t concern itself with the longevity of its item economy and daily quests then you can sign me up for Borderlands 4 right now.
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